History of computer games.
Since the beginning of mankind, games have been an integral part of our lives. Games allow us to escape
from reality, while at the same time providing an opportunity to mimic reality in a way that in
normal life we would never be able to do. A perfect example is running around the fields like
ideal example is running around the fields like a child soldier in an ongoing war, or exploring distant
lands in your own garden. These experiences allow us to try things that we would rather not be able to
do in the real world and imagine how we might in the real world and imagine what it might be like.
We turn on the computer, which helps us to reach out to a world other than the one we have known
so far. The computer can become a ticket to distant lands and can place us in the middle of the most
wonderful science fiction or fantasy story.
Before the era of electronic games, we played paintball, which can be seen as the precursor to
of modern video games and the catalyst that spawned the first widespread interest in gaming
computer games. Looking back at the history of games, it’s amazing how strongly they have evolved
in a relatively short period of time.
In 1958, Willy Higginbotham, an American physicist, created the world’s first electronic game,
which he he called Tennis for Two. The game revolutionized the view of computers and showed
that a computer could be used for both functionality and entertainment. The game Star Wars
was developed in 1961 year for the first PDP-1 computers and consisted of several dots on
the screen to represent spaceships spaceships. Despite its simplicity, the games potential seemed
obvious even then.
Spacewar game on PDP-1 computer at Computer History Museum
Ralph Bear, considered the father of video games, spearheaded the development of modern gaming
in the 1960s. His goal was to combine the computer with television to create, in effect, a home video game
console. Among his earliest achievements included the creation of the chase game, which featured two objects
moving across the screen in the manner of a fleeing fox and a pursuing dog. In the late 1960s, Baer and his
team created games in the style of shooters, followed by a ping pong game for 2 players. Eventually,
what Baer created became the prototype for the first home game console, which is available today in the
form of the Playstation or Nintendo GameCube.
In the 1970s the computer game industry began to take shape. Games such as Pong and
Space Invaders became the topic of conversation in many homes. One of the major companies that
emerged during this revolution was Atari, which was the first to market the game Pong. This game became
a milestone in the development of the gaming industry. The 1970s also saw a flurry of other games such as
Pac Man and Frogger. The advent of handheld games (the equivalent of today’s Nintendo)
unfortunately did not help, the already growing stigma that video games are anti-social, an awareness that
began growing as early as the 1970s. Nevertheless, all of these developments paved the way for progress in the
gaming industry in the coming decade.
In the 1980s, arcade games became the favorite pastime of an entire generation. The arcades were filled with
were children who spent all their pocket money to play Donkey Kong, Ms. Pac Man, an improved
version of Space Invaders, Galaga or Galaxian. Significantly, personal computers became affordable
equipment that nearly all households were equipped with, and the most common was the
Commodore 64. Many games, such as The Olympics and Mission Impossible, were a fixture on the
Commodore 64.Eventually, personal computers allowed ordinary people to learn programming at
home, thus opening the door for many budding programmers to create their own games
computer games and play them at home, not just in arcades. In the years that followed, games expanded into
many spheres of life. Today, the latest and greatest games offer real-time rendered 3D graphics with
thousands of details, millions of colors, light reflections, and full surround sound.